Tales of Xillia FanFiction Archive | FanFiction
For the fractured version of Milla who joins the party in Tales of Xillia 2, see Milla Her desire to protect Jude led to her awakening as Maxwell and summoning. Jude Mathis (ジュード・マティス Juudo Matisu) is one of the two main Fourteen years prior to the events of Tales of Xillia, when Jude was only a year old, his father. Eventually, Milla had to leave Jude in the lab's ruins, where he was found by. For Tales of Xillia 2 on the PlayStation 3, a GameFAQs message board topic titled "Jude-Milla Relationship (Spoilers!)" - Page 2. from the original cast, then you need to rely on the skits, win quotes, and character episodes.
I don't htink every story needs to have romance to be good, and Xilia is so much better if I just ignore everything. CatMuto Topic Creator 3 years ago 28 boomyeah posted I don't htink every story needs to have romance to be good, Thank you.Tales of Xillia 2 English - Part 49: True Ending
I am so happy to read that, cause I think similarly. Romance isn't necessary in everything, it can even come across as really strange, depending on the genre or atmosphere of the entire story to begin with.
I'd rather have a story with minimal to no romance in it, than have it squeeze its way into the plot at the most inopportune times. I'm writing a Fushigi Yuugi fanfic and, sure, one of the guys gets a small crush on the priestess, but it's maybe one or two scenes and never goes beyond importance than those two scenes. If anything, that's the one that has the least amount of romance in it.
Why can't a girl simply be naive or gullible? Why does she always have to have a crush on the person who keeps taking advantage of that knowledge? Jude and Milla have a daughter! What exactly happened and what happens once Jude reveals the real reason he became a researcher?
Truths are revealed as are emotion's.
Jude-Milla Relationship (Spoilers!) - Tales of Xillia 2 Message Board for PlayStation 3 - GameFAQs
Yet their last year they get to know one another and love forms between them. Secrets though are brought to light that Milla isn't on good terms with her Uncle and the scars are proof. With plans to help her, can they overcome what her Uncle wishes to do or will they fail? Rated T for themes, Arianna belongs to me.
And to make matters worse, they think improv is just doing impersonations. They make the seemingly harmless suggestion of doing some impersonations to improve the skits, but will their impersonations of Milla and Jude drive the group apart? K - English - Parody - Chapters: Looks like the party only has desserts in their food inventory. Jude tries to get to the bottom of things and to rectify the nutritional disaster, but Alvin, Teepo, and Elize are all working against him to keep vegetables off the menu.
Are these three the ones who bought all the dessert in the first place? Jude wants to take Elize with the party instead of leaving her there, but Milla initially objects since she would only be a burden to their cause; however, she eventually allows it, showing a more compassionate side to her and Elize joins the party as a non-playable character. Milla demonstrates her knowledge of Efreet as they meet Driselle in a market place where she is picking out a tea set.
The shop owner claims the set was created to the liking of Efreet with his emblem, but Milla explains otherwise, describing Efreet's own tastes along with Rowen noting the date of creation, being younger than the last time Efreet was summoned. Despite the fraud, Driselle purchases the set, taking a liking to its appearance, and invites the party to her home later as a sign of goodwill for the help Milla provided. After a brief confrontation, Milla's legs become paralyzed, caused by an explosive trap wall.
Jude takes her to Leronde and with the help of his childhood friend Leia Rolandorestore the use of Milla's legs using a painful aspyrixis device and a long period of rehabilitation. The party then decides to infiltrate Fennmont by other means, mainly by flying there with wyverns found in Auj Oule. As they meet the king of Auj Oule, Gaiusit is revealed that a war between the two countries in nearing and that the party must rush to Fennmont to stop Nachtigal.
However, as they travel there and defeat the king, they soon realize that the Lance of Kresnik has been taken away from the palace.
They head to the battlefield to stop the Lance and the war once and for all. But the Lance is fired despite their efforts and is revealed to not being as a weapon, but a tool to destroy the schism surrounding Rieze Maxia. As the party head to stop the invading Elympios army ontop their flagship E. ZenethraMilla sacrifices her mana, and her life, to save Jude and his friends from a deadly trap. Artwork for Tales of Card Evolve.
Milla's soul is taken to be reborn like all other humans, but the Four Great Spirits intervene due to how close they became in the last twenty years. The Milla that they rescue is nothing but a shell at this point, lacking both personality and memories. The Four Great Spirits know that their lives are now forfeit because they have disobeyed the true Maxwell, so they decide to travel with Milla as she wanders into familiar landscapes, including Hamil and the Aladhi Seahaven, and discovers that she is being hunted for the sin of false reincarnation.
The Four Great Spirits give themselves up to reincarnated while telling Milla that she is now free to be anyone without being bound by the name "Milla Maxwell". They then obtain a light orb that contains Milla's memories, which they use on the Nia Khera Hallowmont. There, Milla witnesses Jude and the group's struggle against Maxwell in the Temporal Crossroads and incarnates herself in a physical body, helping to first break Maxwell's barrier and then defeat him.
In Elympios, Milla takes in the plight of a resource-starved world dependent on spyrix to function. As they travel and behold the world, Jude figures out that Milla died and returned as a spirit based on the fact that the aspyrixis is no longer functioning.
Milla confirms this fact, acknowledging that her time in the human realm is now limited.
In the end, with all parties united in purpose, Maxwell dispels the schism and disappears. Milla ascends to the position of Maxwell and the Lord of Spirits, leaving for the Spirit Realm and keeping watch over all humans and spirits. Appearance and Personality First cut-in image for Tales of Xillia.
Milla holds her duty of protecting the world above all else. She states that it is synonymous with the name Maxwell, being the lord of all spirits that it is her responsibility to protect all living things. She shows a strong determination to play her role despite losing the power of the four great spirits early in the story. She shows that she is willing to go to any lengths to uphold her duty, at many points risking her very life to accomplish this.
At first, she even shows disregard for people if it were for the greater good, making her come across as downright cold at times. She reasons this with her belief that getting emotional would keep her from fulfilling her mission. However, after spending time with the party, she learns a greater appreciation for individual life, eventually admitting to Jude that all life, whether human or spirit, is equal and precious to her.
Having lived twenty years together with the Four Great Spirits, she has had little human contact except with her worshipers in Nia Khera.